Theatrhythm Final Fantasy is a rhythm video game, developed by indieszero and published by Square Enix for Nintendo 3DS and iOS.Based on the Final Fantasy video game franchise, the game involves using the touch screen in time to various pieces of music from the series. Cheese Game Cabinet Uses Music from Final Fantasy. A cabinet at Chuck E. Cheese plays a clearly bootlegged Final Fantasy theme, and another instance of the cabinet is playing different music.
Final Fantasy | ||||||||
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- For other games in the series see Final Fantasy.
Final Fantasy is first game of the largest fantasy RPG franchise in history. It uses a pretty standard RPG system that was already popular by the time it came out; you create a party of four members, walk around an overworld map, fight random encounters, enter towns, talk to randomly roaming NPCs, etc. However, expecting the game to be their last, the developers of Final Fantasy added a great deal more to the experience with lots of little details: the player attacks are animated, the enemies are beautifully drawn and show up in large bands, there is a strategy to the spells you learn, the dialogue can include upper and lower case letters, the is a wide variety of equipment, and many more positive nuances.
The story is so common these days that it has become cliché. The power of four orbs, each representing one of the four elements, has been extinguished. As the heroes of light, you must go and defeat each of the four elemental fiends in order to return light to the orbs. To do this, you must go through numerous quests, battle plenty of bosses, and drink an obscene amount of potions.
The game is a whole lot of fun, and while it has a few annoyances (having to buy items individually for example), it sets the stage for an uncountable number of imitators.
- 2Music
Screenshots
Music
VGMPF Album Art |
Final Fantasy's soundtrack was composed by Nobuo Uematsu, and it's quite large for a 1987 NES game. Uematsu made a cohesive soundtrack; though the songs have their own distinct sound to fit their area of the world, they still share common factors. For example, many of the more passive songs (menus, towns, etc.) lack rests, and notes are constantly played. Likewise, most of the songs lack percussion entirely, which is very unusual for an NES soundtrack. The music also successfully conveys an orchestral sound even at low fidelity.
There is a lasting quality to the soundtrack as well. A couple of the tunes, especially The Prelude, are reused in later games, and several songs from the soundtrack are often found in fan's top-ranked NES tunes.
Recording
# | Title | Composer | Programmer | Length | Listen | Download |
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01 | The Prelude | Nobuo Uematsu | Toshiaki Imai | 0:48 | Download | |
02 | Main Theme | Nobuo Uematsu | Toshiaki Imai | 1:01 | Download | |
03 | Cornelia Castle | Nobuo Uematsu | Toshiaki Imai | 0:48 | Download | |
04 | Town | Nobuo Uematsu | Toshiaki Imai | 0:52 | Download | |
05 | Shop | Nobuo Uematsu | Toshiaki Imai | 1:00 | Download | |
06 | Battle Scene | Nobuo Uematsu | Toshiaki Imai | 1:37 | Download | |
07 | Victory! | Nobuo Uematsu | Toshiaki Imai | 0:39 | Download | |
08 | Menu Screen | Nobuo Uematsu | Toshiaki Imai | 0:41 | Download | |
09 | Chaos Temple | Nobuo Uematsu | Toshiaki Imai | 1:01 | Download | |
10 | Opening Theme | Nobuo Uematsu | Toshiaki Imai | 1:26 | Download | |
11 | Ship | Nobuo Uematsu | Toshiaki Imai | 1:26 | Download | |
12 | Matoya's Cavern | Nobuo Uematsu | Toshiaki Imai | 1:14 | Download | |
13 | Dungeon | Nobuo Uematsu | Toshiaki Imai | 0:58 | Download | |
14 | Gurgu Volcano | Nobuo Uematsu | Toshiaki Imai | 1:13 | Download | |
15 | Airship | Nobuo Uematsu | Toshiaki Imai | 0:52 | Download | |
16 | Floating Castle | Nobuo Uematsu | Toshiaki Imai | 1:12 | Download | |
17 | Final Dungeon | Nobuo Uematsu | Toshiaki Imai | 1:01 | Download | |
18 | Dead Music | Nobuo Uematsu | Toshiaki Imai | 0:53 | Download | |
19 | Ending Theme | Nobuo Uematsu | Toshiaki Imai | 1:50 | Download | |
20 | Save Music | Nobuo Uematsu | Toshiaki Imai | 0:05 | Download | |
21 | Rest | Nobuo Uematsu | Toshiaki Imai | 0:01 | Download | |
22 | Got Item | Nobuo Uematsu | Toshiaki Imai | 0:01 | Download | |
23 | Got Treasure | Nobuo Uematsu | Toshiaki Imai | 0:03 | Download |
Credits
- Ripper: necrosaro
- Recorder:TheAlmightyGuru
- Game Credits:
- Not Credited Composer:Nobuo Uematsu
- Not Credited Programmer:Toshiaki Imai
(Source: Nobuo Uematsu has claimed credit for the music, the game lacks credits)
Albums
Final Fantasy Music Download
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Game Rip
Final Fantasy Music Game 3ds
Ripping NES music is a very arduous process that is beyond the scope of this site.
Releases
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Links
- mobygames.com/game/nes/final-fantasy - MobyGames.
- gamefaqs.com/nes/522595-final-fantasy - GameFAQs.
- en.wikipedia.org/wiki/Final_Fantasy_%28video_game%29 - Wikipedia.
Upcoming
Concerts
Immerse yourself in the world of one of the most visionary games of all time
with this sensational multimedia concert experience!
Dates and venues subject to change. Additional dates and cities may be added.
Ticket on-sale information will be updated as it becomes available.
Experience all new symphonic arrangements, including the FINAL FANTASY VII REMAKE Theme song 'Hollow', the latest original composition from Nobuo Uematsu, performed by an orchestra and chorus of over 100 musicians, led by GRAMMY® Award-winning conductor Arnie Roth.
With stunning
video scenes
from the new game
With stunning, high definition video scenes from the new game created exclusively for this concert by SQUARE ENIX.